Abstract
In this paper, we propose a system generating free-viewpoint video using multiple cameras and a PC-cluster in real-time. Our system firstly reconstructs a shape model of objects by the visual cone intersection method, secondly transforms the shape model represented in terms of a voxel form into a triangular patch form, thirdly colors vertexes of triangular patches, lastly displays the shape-color model from the virtual viewpoint directed by a user. We describe details of our system and show some experimental results.
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© 2004 Springer-Verlag Berlin Heidelberg
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Ueda, M., Arita, D., Taniguchi, Ri. (2004). Real-Time Free-Viewpoint Video Generation Using Multiple Cameras and a PC-Cluster. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds) Advances in Multimedia Information Processing - PCM 2004. PCM 2004. Lecture Notes in Computer Science, vol 3331. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30541-5_52
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DOI: https://doi.org/10.1007/978-3-540-30541-5_52
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-23974-1
Online ISBN: 978-3-540-30541-5
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