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Not a Word About Pokemon! Palworld 1.0 Review
It came as a shock to everyone how a game from industry newcomers, with no budget and a single idea, managed to become the second most played game on Steam of all time. And believing in its full release was even harder - the studio's previous games remained in early access forever. But this project's audience turned out to be so vast that version 1.0 was able to boost the project's online presence again and show what fans had been waiting for two years.


Dead Weight Review: Tentacles and Goblins, but No 18+ Content
Dead Weight is a roguelike game with charming pixel graphics. In each run, you must maneuver between islands floating above the Abyss, gaining experience and fighting for every drop of fuel. The main thing is not to feed too many enemies to the Abyss in battles, otherwise the world will plunge into madness.

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Игра 007 First Light лишалась защиты




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What Real Corsairs Were Like: Debunking the Myths of the Golden Age of Piracy
The image of pirates today is often perceived through the prism of adventure: black flags, treasures, and a free life outside the rules. 18th-century corsairs have become as romanticized and popular an image in mass culture as the Italian mafia, spies, and superheroes. Pirates became anti-heroes like Robin Hood, but the real history of these ruthless sailors was much darker and sadder.



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Mina the Hollower Review: I Dig Your Graves

Radar series review: (not) just another answer to "Stranger Things"
Soviet pioneers against an alien intelligence against the backdrop of Perestroika - the description sounds more like some kind of trash. But in fact, it turns out to be a serious science fiction representative. After the success of Atomic Heart, it became clear that fantastic stories set in Soviet reality can attract an audience. And although "Radar" lacks retrofuturism and dieselpunk, it does have a well-recreated 80s and a serious idea of what first contact might be like.


Why the new "Ghost in the Shell" is the best thing to happen to the franchise in 30 years
After thirty years under the shadow of Mamoru Oshii's grim film, the iconic "Ghost in the Shell" has finally received an accurate adaptation of the original manga. Studio Science SARU has restored the franchise's true essence: insane drive, vibrant colors, sharp humor, and Motoko Kusanagi, who not only ponders the eternal but also takes colleagues to a strip club, makes sarcastic remarks, and punches officials in the face. Read our review of the first episodes of the new anime, which premieres on July 7.

Roundups
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What was shown at PC Gaming Show 2026: Valheim 1.0, Stronghold 4, and Thief: The Dark Project Remastered
The PC Gaming Show had the unenviable task of picking up the attention of tired viewers after the spectacular Xbox Games Showcase, but the show was not without pleasant surprises. We watched the presentation for you and collected the main trailers and announcements in one article.


What was shown at Future Games Show 2026: Exodus, The Alters: Last Variable, and Tomb Raider: Legacy of Atlantis
Continuing our series of publications dedicated to summer presentations. Next up is Future Games Show 2026 from GamesRadar+ portal. Traditionally, the organizers don't try to overreach or promise the impossible. They simply showcase excellent mid-budget games and indie projects. We've gathered all the main announcements, trailers, and surprises of the show in one article.
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Thunderobot 911 Plus SE Laptop Review: A New Model with a Familiar Configuration, but with a 17-inch Display
This model does not belong to the highest level of gaming laptops, but it has a fairly democratic price and an acceptable set of consumer qualities, including a 17.3" IPS screen with a resolution of 1920×1080 and a refresh rate of 144 Hz.


Dareu A98 Pro Mech Storm — Mechanical Keyboard with a "Grengaiser" Bridge
Recently, gaming peripheral manufacturers have once again remembered that there are many different colors of plastic in the world, not just black or white. And here is a bright (in every sense) representative of the new approach to gaming keyboard design - Dareu A98 Pro Mech Storm.
Interviews
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Silicone Heart. Game Development in Reverse. Evgeny Grishakov. Surviving in Buenos Aires
How to turn an experiment into real development? Today we have Evgeny Grishakov, a developer and blogger, as our guest. He is creating the game Silicone Heart with his own funds, and understands the price of the slightest mistake and really doesn't want to make it. He is currently living in Argentina, so he also talks a bit about Buenos Aires.


Stepping on Rakes. Developing Satellite Odyssey
In an interview with the developers of Satellite Odyssey, we discussed the lessons of pain and growth: what went wrong and how a new game is born from mistakes.

